TFG part 2 - cgreate

 Next on the agenda is create.

the todo list is
1) get horse power
2) finish backpack
3) find a real source of EMC in winter
4) figure out how to reach steel? maybe make progress getting there?


Our first order of business, however, was getting more food, we ran across half the continent while starving, and managed to find some pumpkins, boars and fish, we also eventually got a harvest of barley and garlic,


Some of this even yielded some resources to burn for EMC, mainly bones and some flowers, but our new buffer of 10,000 wouldn't last long and we'll soon need to gather more...
We then tamed a horse, and hooked it up to our grinder, threw some hardwood strips into the grinder, some ash into our boiling pot, and built a stomping pot in order to start to create the paper needed for our backpack


Waiting 25 minutes for the pulp to dry,

until finally we get our backpack, and with it, twice as much inventory space. I'm normally very bad about using things like this, but with the reduced stack sizes and inability to actually store tools in chests, it seems like a necessity.


That's our first two goals complete.

But in order to reach steel, we would need kaolin...
and in order to be able to even look for kaolin, we would need a boat, and food...

A part of me wants to try to move to a biome with kaolin just to no longer have to deal with the food shortage in winter, i looked into making hardtack, but it needs wax treated wood, and i don't have the oil processing (parrafin), bees or graphite needed to make the necessary wax.

So i just went out to explore, and in addition to completely filling up my food stores with meat (which is easier than you'd expect since even if food bits expire in different hours they won't stack) i also found several big gold veins, allowing me to refine almost an entire stack of gold dust that, when smelted down into ingots, becomes a bit over 3 full stacks, which should see us end up with a much more reasonable EMC buffer for working towards steel

Next, i dug down into the below, and after a handful of deadly falls and encounters with angry piglins, i found what i was looking for - kaolin clay, though the two stacks i have are nowhere near enough to make the steel forge, it might be close if i had access to an alloy smelter and could turn this into almost a full stack of fire clay, but as is, i'm lucky to get enough to make the crucible


But, in order for that to be a reasonable goal, we need to be somewhat more safe while exploring, obviously i'm allowing teleporting between waypoints because i'm terrible at the game, but i'd still prefer to just survive.

So i made a hangglider, which allows slow fall, it doesn't fix all of the issues, but at least fall damage is somewhat solved.

Comments

Popular posts from this blog

Building SIC-1 in VCB Part 1: RAM

Building SIC-1 in VCB Part 3: Fadder and auto-RAM

On the intricacies of affordance-based interfaces in C++